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AR·VR

AR & VR · 연구실 22곳 · 논문 48편

다른 주제·대학과 함께 찾기
칸 하나가 연구실 하나예요. 이 주제 논문이 많을수록 밝아요.

관련 연구실

등급은 학회·저널 분류이며 연구실 순위가 아닙니다.

  1. YonseiAI 시스템

    박성훈MAIS Lab

    관련 논문 4편비중 33%연구 분야에 명시
    • 20263DGS on Your Phone: Towards Fully Immersive Mobile Volumetric Video Streaming GetMobile: Mobile Computing and Communications
    • 2026VFM in Your Hands: Optimizing Real-Time Scene Understanding for Mobile Augmented Reality GetMobile: Mobile Computing and Communications
    • 2025ARIA: Optimizing Vision Foundation Model Inference on Heterogeneous Mobile Processors for Augmented Reality MobiSys
  2. SNUAI 시스템

    이영기HCS Lab

    관련 논문 5편비중 16%연구 분야에 명시
    • 2026How Physics Fidelity Shapes Perceived Plausibility in Mixed Reality: A Case Study of Bounce Behavior ISMAR
    • 2025EmoShortcuts: Emotionally Expressive Body Augmentation for Social Mixed Reality Avatar UIST
    • 2024GradualReality: Enhancing Physical Object Interaction in Virtual Reality via Interaction State-Aware Blending UIST
  3. Yonsei컴퓨터 비전

    이상훈Multi-dimensional Insight Lab

    관련 논문 4편비중 7%연구 분야에 명시
    • 2026Camera Trajectory Planning in Immersive 3-D Human Motion-Based Entertainment Contents IEEE Access
    • 2025Perceptually-Guided VR Style Transfer IEEE TIP
    • 2024Towards 360 VR Sickness Mitigation: From Virtual Reality Eye-tracking to Visual Communication IEEE TVCG
  4. YonseiAI 시스템

    차호정MOBED

    관련 논문 5편비중 23%
    • 20263DGS on Your Phone: Towards Fully Immersive Mobile Volumetric Video Streaming GetMobile: Mobile Computing and Communications
    • 2025ARIA: Optimizing Vision Foundation Model Inference on Heterogeneous Mobile Processors for Augmented Reality MobiSys
    • 2025Vega: Fully Immersive Mobile Volumetric Video Streaming with 3D Gaussian Splatting MobiCom
  5. SNU인간-AI 상호작용2026 업데이트 중

    이준환HCI+D Lab

    관련 논문 3편비중 11%연구 분야에 명시
    • 2024Lessons From Working in the Metaverse: Challenges, Choices, and Implications from a Case Study CHI
    • 2023Towards a Metaverse Workspace: Opportunities, Challenges, and Design Implications CHI
    • 2023DiVRsity: Design and Development of Group Role-Play VR Platform for Disability Awareness Education DIS
  6. KU인간-AI 상호작용

    Christian WallravenCognitive Systems Lab

    관련 논문 4편비중 14%
    • 2025Investigating Dynamics of Subjective Anxiety and Behavior due to Personal Space Violations and COVID-19-related Stressors in a Social VR Simulation ISMAR
    • 2025Seeing What Matters: Attentional (Mis-) Alignment Between Humans and AI in VR-Simulated Prediction of Driving Accidents IEEE TVCG
    • 2024Investigating Subjective Anxiety Dynamics due to Personal Space Violations and COVID-19-related Stressors in a Social VR Simulation ISMAR
  7. KAIST음성·오디오

    남주한MAC Lab

    관련 논문 3편비중 3%
    • 2025Cutting Kim: Playful Transgression Through VR Voice Interaction in Public Exhibition Contexts SIGGRAPH Asia
    • 2025Designing VR Music Game for Stress Reduction IEEE VR
    • 2023Sense of Convergence: Exploring the Artistic Potential of Cross-modal Sensory Transfer in Virtual Reality ISMAR
  8. Yonsei머신러닝

    권태경AI Security Lab

    관련 논문 2편비중 9%
    • 2025A Continuous Authentication Framework for Securing Metaverse Identities IEEE TSC
    • 2025Continuous Authentication for Secure and Seamless User-Avatar Integration in Multi-Device Metaverses IEEE IoT Journal
  9. SNUAI for Science

    차지욱Connectome Lab

    관련 논문 2편비중 6%
    • 2025Identifying Neurobehavioral Biomarkers of Anxiety and Treatment Response Using Virtual Reality, Electroencephalography, Magnetic Resonance Imaging, and Related Multimodal Assessments: A Longitudinal Study Protocol Journal of Clinical Medicine
    • 2025Simulated virtual reality experiences for predicting early treatment response in panic disorder Frontiers in Digital Health
  10. YonseiAI 시스템

    김상엽EASY Lab

    관련 논문 3편비중 6%
    • 2024A Low-Power Neural Graphics System for Instant 3D Modeling and Real-Time Rendering on Mobile AR/VR Devices COOL Chips
    • 2024NeuGPU: A Neural Graphics Processing Unit for Instant Modeling and Real-Time Rendering on Mobile AR/VR Devices Hot Chips
    • 2023MetaVRain: A 133mW Real-time Hyper-realistic-3D-NeRF Processor with 1D-2D Hybrid-Neural-Engines for Metaverse on Mobile Devices ISSCC
  11. SNU인간-AI 상호작용

    서진욱Human-Computer Interaction Lab

    관련 논문 2편비중 4%
    • 2026Physical Containers as Framing Conditions for Visualization in Augmented Reality PacificVis Poster
    • 2023Effects of Fetal Images Produced in Virtual Reality on Maternal-Fetal Attachment: Randomized Controlled Trial Journal of Medical Internet Research
  12. KU머신러닝

    이성환PRML Lab

    관련 논문 1편비중 1%
    • 2026ImmersiveTTS: Environment-Aware Text-to-Speech with Multimodal Diffusion Transformer and Domain-Specific Representation Alignment ACL
  13. SNU컴퓨터 비전

    곽노준MIPAL Lab

    관련 논문 1편비중 1%
    • 2025Generative Head-Mounted Camera Captures for Photorealistic Avatars SIGGRAPH Asia
  14. KAIST컴퓨터 비전

    윤국진VI Lab

    관련 논문 1편비중 1%
    • 2025VR-Drive: Viewpoint-Robust End-to-End Driving with Feed-Forward 3D Gaussian Splatting NeurIPS
  15. POSTECH자연어처리·LLM

    이근배, 김형훈NLP Lab

    관련 논문 1편비중 1%
    • 2025Enabling Chatbots with Eyes and Ears: An Immersive Multimodal Conversation System for Dynamic Interactions ACL
  16. YonseiAI 시스템2026 업데이트 중

    이경우DCLab

    관련 논문 1편비중 10%
    • 2024Simulating Spatial Disorientation in Pilots: Integrated VR and Rotating Chair-Based Approach SUI
  17. SNU컴퓨터 비전

    주한별VC Lab

    관련 논문 1편비중 4%
    • 2024Mocap Everyone Everywhere: Lightweight Motion Capture With Smartwatches and a Head-Mounted Camera CVPR
  18. KAIST인간-AI 상호작용

    김주호KIXLAB

    관련 논문 1편비중 1%
    • 2024A Context-Aware Onboarding Agent for Metaverse Powered by Large Language Models DIS
  19. KAIST컴퓨터 비전

    김태균CV & Learning Lab

    관련 논문 1편비중 3%
    • 2024Dream360: Diverse and Immersive Outdoor Virtual Scene Creation via Transformer-Based 360 Image Outpainting IEEE VR
  20. KAIST머신러닝

    이상완AI Brain Lab

    관련 논문 1편비중 2%
    • 2024A novel pain measurement tool by modelling free-operant foraging behaviour in immersive virtual reality COSYNE
  21. Yonsei로보틱스

    최종은MLCS Lab

    관련 논문 1편비중 5%
    • 2023Integration and Evaluation of an Immersive Virtual Platform IEEE Access
  22. KU컴퓨터 비전

    김상필Computer Vision Lab

    관련 논문 1편비중 2%
    • 2023HapMotion: Motion-to-Tactile Framework with Wearable Haptic Devices for Immersive VR Performance Experience Virtual Reality