관련 연구실
등급은 학회·저널 분류이며 연구실 순위가 아닙니다.
- YonseiAI 시스템
박성훈MAIS Lab
관련 논문 4편비중 33%연구 분야에 명시- 20263DGS on Your Phone: Towards Fully Immersive Mobile Volumetric Video Streaming GetMobile: Mobile Computing and Communications
- 2026VFM in Your Hands: Optimizing Real-Time Scene Understanding for Mobile Augmented Reality GetMobile: Mobile Computing and Communications
- 2025ARIA: Optimizing Vision Foundation Model Inference on Heterogeneous Mobile Processors for Augmented Reality MobiSys
- SNUAI 시스템
이영기HCS Lab
관련 논문 5편비중 16%연구 분야에 명시- 2026How Physics Fidelity Shapes Perceived Plausibility in Mixed Reality: A Case Study of Bounce Behavior ISMAR
- 2025EmoShortcuts: Emotionally Expressive Body Augmentation for Social Mixed Reality Avatar UIST
- 2024GradualReality: Enhancing Physical Object Interaction in Virtual Reality via Interaction State-Aware Blending UIST
- Yonsei컴퓨터 비전
이상훈Multi-dimensional Insight Lab
관련 논문 4편비중 7%연구 분야에 명시- 2026Camera Trajectory Planning in Immersive 3-D Human Motion-Based Entertainment Contents IEEE Access
- 2025Perceptually-Guided VR Style Transfer IEEE TIP
- 2024Towards 360 VR Sickness Mitigation: From Virtual Reality Eye-tracking to Visual Communication IEEE TVCG
- YonseiAI 시스템
차호정MOBED
관련 논문 5편비중 23%- 20263DGS on Your Phone: Towards Fully Immersive Mobile Volumetric Video Streaming GetMobile: Mobile Computing and Communications
- 2025ARIA: Optimizing Vision Foundation Model Inference on Heterogeneous Mobile Processors for Augmented Reality MobiSys
- 2025Vega: Fully Immersive Mobile Volumetric Video Streaming with 3D Gaussian Splatting MobiCom
- SNU인간-AI 상호작용2026 업데이트 중
이준환HCI+D Lab
관련 논문 3편비중 11%연구 분야에 명시- 2024Lessons From Working in the Metaverse: Challenges, Choices, and Implications from a Case Study CHI
- 2023Towards a Metaverse Workspace: Opportunities, Challenges, and Design Implications CHI
- 2023DiVRsity: Design and Development of Group Role-Play VR Platform for Disability Awareness Education DIS
- KU인간-AI 상호작용
Christian WallravenCognitive Systems Lab
관련 논문 4편비중 14%- 2025Investigating Dynamics of Subjective Anxiety and Behavior due to Personal Space Violations and COVID-19-related Stressors in a Social VR Simulation ISMAR
- 2025Seeing What Matters: Attentional (Mis-) Alignment Between Humans and AI in VR-Simulated Prediction of Driving Accidents IEEE TVCG
- 2024Investigating Subjective Anxiety Dynamics due to Personal Space Violations and COVID-19-related Stressors in a Social VR Simulation ISMAR
- KAIST음성·오디오
남주한MAC Lab
관련 논문 3편비중 3%- 2025Cutting Kim: Playful Transgression Through VR Voice Interaction in Public Exhibition Contexts SIGGRAPH Asia
- 2025Designing VR Music Game for Stress Reduction IEEE VR
- 2023Sense of Convergence: Exploring the Artistic Potential of Cross-modal Sensory Transfer in Virtual Reality ISMAR
- Yonsei머신러닝
권태경AI Security Lab
관련 논문 2편비중 9%- 2025A Continuous Authentication Framework for Securing Metaverse Identities IEEE TSC
- 2025Continuous Authentication for Secure and Seamless User-Avatar Integration in Multi-Device Metaverses IEEE IoT Journal
- SNUAI for Science
차지욱Connectome Lab
관련 논문 2편비중 6%- 2025Identifying Neurobehavioral Biomarkers of Anxiety and Treatment Response Using Virtual Reality, Electroencephalography, Magnetic Resonance Imaging, and Related Multimodal Assessments: A Longitudinal Study Protocol Journal of Clinical Medicine
- 2025Simulated virtual reality experiences for predicting early treatment response in panic disorder Frontiers in Digital Health
- YonseiAI 시스템
김상엽EASY Lab
관련 논문 3편비중 6%- 2024A Low-Power Neural Graphics System for Instant 3D Modeling and Real-Time Rendering on Mobile AR/VR Devices COOL Chips
- 2024NeuGPU: A Neural Graphics Processing Unit for Instant Modeling and Real-Time Rendering on Mobile AR/VR Devices Hot Chips
- 2023MetaVRain: A 133mW Real-time Hyper-realistic-3D-NeRF Processor with 1D-2D Hybrid-Neural-Engines for Metaverse on Mobile Devices ISSCC
- SNU인간-AI 상호작용
서진욱Human-Computer Interaction Lab
관련 논문 2편비중 4%- 2026Physical Containers as Framing Conditions for Visualization in Augmented Reality PacificVis Poster
- 2023Effects of Fetal Images Produced in Virtual Reality on Maternal-Fetal Attachment: Randomized Controlled Trial Journal of Medical Internet Research
- KU머신러닝
이성환PRML Lab
관련 논문 1편비중 1%- 2026ImmersiveTTS: Environment-Aware Text-to-Speech with Multimodal Diffusion Transformer and Domain-Specific Representation Alignment ACL
- SNU컴퓨터 비전
곽노준MIPAL Lab
관련 논문 1편비중 1%- 2025Generative Head-Mounted Camera Captures for Photorealistic Avatars SIGGRAPH Asia
- KAIST컴퓨터 비전
윤국진VI Lab
관련 논문 1편비중 1%- 2025VR-Drive: Viewpoint-Robust End-to-End Driving with Feed-Forward 3D Gaussian Splatting NeurIPS
- POSTECH자연어처리·LLM
이근배, 김형훈NLP Lab
관련 논문 1편비중 1%- 2025Enabling Chatbots with Eyes and Ears: An Immersive Multimodal Conversation System for Dynamic Interactions ACL
- YonseiAI 시스템2026 업데이트 중
이경우DCLab
관련 논문 1편비중 10%- 2024Simulating Spatial Disorientation in Pilots: Integrated VR and Rotating Chair-Based Approach SUI
- SNU컴퓨터 비전
주한별VC Lab
관련 논문 1편비중 4%- 2024Mocap Everyone Everywhere: Lightweight Motion Capture With Smartwatches and a Head-Mounted Camera CVPR
- KAIST인간-AI 상호작용
김주호KIXLAB
관련 논문 1편비중 1%- 2024A Context-Aware Onboarding Agent for Metaverse Powered by Large Language Models DIS
- KAIST컴퓨터 비전
김태균CV & Learning Lab
관련 논문 1편비중 3%- 2024Dream360: Diverse and Immersive Outdoor Virtual Scene Creation via Transformer-Based 360 Image Outpainting IEEE VR
- KAIST머신러닝
이상완AI Brain Lab
관련 논문 1편비중 2%- 2024A novel pain measurement tool by modelling free-operant foraging behaviour in immersive virtual reality COSYNE
- Yonsei로보틱스
최종은MLCS Lab
관련 논문 1편비중 5%- 2023Integration and Evaluation of an Immersive Virtual Platform IEEE Access
- KU컴퓨터 비전
김상필Computer Vision Lab
관련 논문 1편비중 2%- 2023HapMotion: Motion-to-Tactile Framework with Wearable Haptic Devices for Immersive VR Performance Experience Virtual Reality